MATRIX_f - Man Page
Floating point matrix structure. Allegro game programming library.
Synopsis
#include <allegro.h>
typedef struct MATRIX_f
Description
float v[3][3]; - 3x3 scaling and rotation component float t[3]; - x/y/z translation component
Floating point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.
See Also
Referenced By
excamera(3), exquat(3), exscn3d(3), exzbuf(3), MATRIX(3).
version 4.4.3 Allegro manual