MATRIX - Man Page
Fixed point matrix structure. Allegro game programming library.
Synopsis
#include <allegro.h>
typedef struct MATRIX
Description
fixed v[3][3]; - 3x3 scaling and rotation component fixed t[3]; - x/y/z translation component
Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.
See Also
Referenced By
ex12bit(3), ex3d(3), exstars(3), MATRIX_f(3).
version 4.4.3 Allegro manual