MASK_COLOR_8 - Man Page
Constant representing the mask value in sprites. Allegro game programming library.
Synopsis
#include <allegro.h>
#define MASK_COLOR_8 0
#define MASK_COLOR_15 (5.5.5 pink)
#define MASK_COLOR_16 (5.6.5 pink)
#define MASK_COLOR_24 (8.8.8 pink)
#define MASK_COLOR_32 (8.8.8 pink)
Description
Constants representing the colors used to mask transparent sprite pixels for each color depth. In 256-color resolutions this is zero, and in truecolor modes it is bright pink (maximum red and blue, zero green).
See Also
bitmap_mask_color(3), makecol(3), draw_sprite(3), masked_blit(3)
Referenced By
The man pages MASK_COLOR_15(3), MASK_COLOR_16(3), MASK_COLOR_24(3) and MASK_COLOR_32(3) are aliases of MASK_COLOR_8(3).
version 4.4.3 Allegro manual