go-bindata.shulhan - Man Page
A small utility which generates Go code from any file
Synopsis
go-bindata [options] <input directories>
Description
- -assetprefix string
Prefix for the name of the asset function. Begin with a capital letter to export them (default "bindata")
- -debug
Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.
- -dev
Similar to debug, but does not emit absolute paths. Expects a rootDir variable to already exist in the generated code's package.
- -ignore value
Regex pattern to ignore
- -include value
Regex pattern to include
- -md5checksum
MD5 checksums will be calculated for assets.
- -mode uint
Optional file mode override for all files.
- -modtime int
Optional modification unix timestamp override for all files.
- -nocompress
Assets will *not* be GZIP compressed when this flag is specified.
- -nomemcopy
Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.
- -nometadata
Assets will not preserve size, mode, and modtime info.
- -o string
Optional name of the output file to be generated. (default "bindata.go")
- -pkg string
Package name to use in the generated code. (default "main")
- -prefix string
Optional path prefix to strip off asset names.
- -split
Split output into several files, avoiding to have a big output file.
- -tags string
Optional set of build tags to include.
- -verbose
Print the name of file as they are being processed.
- -version
Displays version information.