fuse - Man Page

Sinclair ZX Spectrum emulator

Synopsis

fuse [options]

Description

Fuse is a Sinclair ZX Spectrum emulator. It supports several models (including the 128), with quite faithful emulation of the display and sound.

The emulator can load any of the formats supported by libspectrum(3) — this includes Z80, SNA and SZX snapshots, and PZX, TAP and TZX virtual-tape files. Saving to SZX, Z80 and SNA snapshots and TZX and TAP tape files is supported. The SLT extension to the Z80 format is partly supported (enough for multi-load games); however, loading of the old DAT-file variant is not.

DSK, UDI, FDI, TD0, MGT, IMG, D40, D80, SAD, TRD, SCL and OPD disk images are supported when a disk interface is being emulated, including the integrated disk drives on +3, Pentagon or Scorpion machines as well as the +D, DISCiPLE, Opus Discovery, Beta 128 and Didaktik 80 interfaces. DCK cartridge images are supported when emulating a Timex 2068 variant. Interface 2 ROM cartridges are also supported.

Finally, there is also support for reading and writing the RZX input recording format.

See the Compressed Files section for details on reading files compressed with bzip2(3), gzip(3) or zip(3).

Options

--accelerate-loader

Specify whether Fuse should attempt to accelerate tape loaders by “short circuiting” the loading loop. This will in general speed up loading, but may cause some loaders to fail. (Enabled by default, but you can use `--no-accelerate-loader' to disable). The same as the Media Options dialog's Accelerate loaders option.

--aspect-hint

Specify whether the GTK and Xlib user interfaces should `hint' to the window manager about the preferred aspect ratio for the graphics window, thus preventing resizing to non-square sizes which lead to Fuse not displaying correctly. This option has been observed to cause problems with some window managers when using the GTK UI which can prevent the window from being resized or moved at all. (Enabled by default, but you can use `--no-aspect-hint' to disable). See also the `--strict-aspect-hint' option.

--autosave-settings

Specify whether Fuse's current settings should be automatically saved on exit. The same as the General Options dialog's Auto-save settings option.

--auto-load

Specify whether tape and disk files should be automatically loaded when they are opened using the File, Open... menu option. In the case of TRD/SCL disk images, inserts also a boot loader file when none is available. (Enabled by default, but you can use `--no-auto-load' to disable). Same as the Media Options dialog's Auto-load media option.

--beta128

Emulate a Beta 128 interface. Same as the Disk Peripherals Options dialog's Beta 128 interface option.

--beta128-48boot

When a Beta 128 interface is used in 48K or TC2048 emulation the option additionally controls whether the machine boots directly into the TR-DOS system. Same as the Disk Peripherals Options dialog's Beta 128 auto-boot in 48K machines option.

--betadisk file

Insert the specified file into the emulated Beta disk interface's drive A: and select Pentagon mode on startup.

--bw-tv

Specify whether the display should simulate a colour or black and white television. This option is effective under the GTK, Win32, Xlib and SDL user interfaces: the others will always simulate a colour TV. The same as the General Options dialog's Black and white TV option.

--cmos-z80

This option specifies that Fuse should emulate a CMOS Z80, as opposed to an NMOS Z80. Same as the General Options dialog's Z80 is CMOS option.

--competition-code code

Specify the code to be written to competition mode RZX files. The same as the RZX Options dialog's Competition code option.

--competition-mode

Specify whether input recordings should be made in `competition mode'. The same as the RZX Options dialog's Competition mode option.

--compress-rzx

Specify whether RZX files should be written out compressed. (Enabled by default, but you can use `--no-compress-rzx' to disable). Same as the RZX Options dialog's Compress RZX data option.

--confirm-actions

Specify whether `dangerous' actions (those which could cause data loss, for example resetting the Spectrum) require confirmation before occurring. (Enabled by default, but you can use `--no-confirm-actions' to disable). This option is the same as the General Options dialog's Confirm actions option.

--covox

Emulate a Covox sound interface for Pentagon/Scorpion. Same as the General Peripherals Options dialog's Covox option.

--debugger-command string

Specify a debugger command to be run before emulator startup. This can be used to set breakpoints or the like. Currently, this is the only method to input multi-line debugger commands. (See the Monitor/Debugger section for more information).

--detect-loader

Specify whether Fuse should attempt to detect when the tape is being accessed and start and stop the virtual tape playing automatically. (Enabled by default, but you can use `--no-detect-loader' to disable). Same as the Media Options dialog's Detect loaders option.

--disciple

Emulate a DISCiPLE interface. Same as the Disk Peripherals Options dialog's DISCiPLE interface option.

--discipledisk file

Insert the specified file into the emulated DISCiPLE's drive 1.

--didaktik80

Emulate a Didaktik 80 (or Didaktik 40) disk interface. Same as the Disk Peripherals Options dialog's Didaktik 80 interface option.

--didaktik80disk file

Insert the specified file into the emulated Didaktik 80 (or Didaktik 40)'s drive A.

--disk-ask-merge

Prompt the user to confirm whether Fuse should try to merge the `B' side of a disk image from a separate file when opening a new single-sided disk image.

--disk-try-merge mode

Select whether Fuse should try to merge a separate file for the `B' side of a disk image separate file when opening a new disk image. Most double sided disk images are dumped as two single sided disk images e.g. `Golden Axe - Side A.dsk' and `Golden Axe - Side B.dsk'. So, if we want to play Golden Axe, first we have to insert the first disk image and when the game asks to insert side B, we have to find and open the second disk image, instead of just `flip'-ing the disk inside the drive. If enabled, Fuse will try to open the second image too and create a double sided disk image (merging the two one sided disk images) and insert this merged virtual disk into the disk drive. The function detects whether the file is one side of a double-sided image if the filename matches a pattern like [Ss]ide[ _][abAB12][ _.] in the file name of a disk that is being opened. If found, Fuse will try to open the other side of the disk too substituting the appropriate characters in the filename e.g. 1→2, a→b, A→B. If successful then it will merge the two images and now we have a double sided disk in drive. This means that if we open `Golden Axe - Side A.dsk', then Fuse will try to open `Golden Axe - Side B.dsk' too. Now, we can just `flip' the disk if Golden Axe asks for `Side B'. The available options are Never, With single-sided drives and Always.

--divide

Emulate the DivIDE interface. The same as the Disk Peripherals Options dialog's DivIDE interface option.

--divide-masterfile file
--divide-slavefile file

Specify an IDE image to be loaded into the DivIDE's emulated master and slave drives respectively.

--divide-write-protect

Specify that the emulated DivIDE's write protect jumper should be considered set. The same as the Disk Peripherals Options dialog's DivIDE write protect option.

--divmmc

Emulate the DivMMC interface. The same as the Disk Peripherals Options dialog's DivMMC interface option.

--divmmc-file file

Specify an HDF image to be loaded into the DivMMC's emulated memory card.

--divmmc-write-protect

Specify that the emulated DivMMC's write protect jumper that protects EEPROM should be considered set. The same as the Disk Peripherals Options dialog's DivMMC write protect option.

--dock file

Insert the specified file into the emulated Timex 2068 variant dock; also select the TC2068 on startup if available.

-D mode
--doublescan-mode mode

Specify whether to use doublescan modes in the FB UI. Available values for mode are 0, 1 and 2. 0 means `never doublescan' (use 640×480 at either 72 Hz or 60 Hz), whereas 1 and 2 both mean `try to use doublescan' and will fall back on the 640×480 modes. 1 selects 72 Hz modes (the same size and shape as your typical 640×480), and 2 selects 60 Hz modes (overscan).

If your monitor displays a blank screen when using 1 or 2, press F10 then try a different option or say `--fbmode 640'.

--drive-plus3a-type type
--drive-plus3b-type type
--drive-beta128a-type type
--drive-beta128b-type type
--drive-beta128c-type type
--drive-beta128d-type type
--drive-plusd1-type type
--drive-plusd2-type type
--drive-didaktik80a-type type
--drive-didaktik80b-type type
--drive-disciple1-type type
--drive-disciple2-type type
--drive-opus1-type type
--drive-opus2-type type

Specify a disk drive type to emulate with the associated interface.  The available options are Disabled, Single-sided 40 track, Double-sided 40 track, Single-sided 80 track and Double-sided 80 track. See the Disk Options dialog for more information.  The Disabled option is not supported for Drive 1 or Drive A of any interface.

--drive-40-max-track count
--drive-80-max-track count

Specify the maximum number of tracks for 40 and 80 track physical drives respectively.

--embed-snapshot

Specify whether a snapshot should be embedded in an RZX file when recording is started from an existing snapshot. (Enabled by default, but you can use `--no-embed-snapshot' to disable). Same as the RZX Options dialog's Always embed snapshot option.

--fastload

Specify whether Fuse should run at the fastest possible speed when the virtual tape is playing. (Enabled by default, but you can use `--no-fastload' to disable). The same as the Media Options dialog's Fastloading option.

-v mode
--fbmode mode

Specify which mode to use for the FB UI. Available values for mode are `320' (which corresponds to a 320×240×256 mode), the default and `640' (a 640×480×256 mode).

--fuller

Emulate a Fuller Box interface. Same as the General Peripherals Options dialog's Fuller Box option.

--full-screen

Specify whether Fuse should run in full screen mode. This option is effective only under the SDL UI.

-g filter
--graphics-filter mode

Specify which graphics filter to use if available. The default is normal, which uses no filtering. The available options are 2x, 2xsai, 3x, 4x, advmame2x, advmame3x, dotmatrix, half, halfskip, hq2x, hq3x, hq4x, normal, super2xsai, supereagle, timex15x, timex2x, timextv, tv2x, tv3x, tv4x, paltv, paltv2x, paltv3x, and paltv4x. See the Graphics Filters section for more details.

--graphicsfile file

Set the filename used for graphical output from the emulated ZX Printer. See the Printer Emulation section for more details.

-h
--help

Give brief usage help, listing available options.

--if2cart file

Insert the specified file into the emulated Interface 2.

--interface1

Emulate a Sinclair Interface 1. Same as the General Peripherals Options dialog's Interface 1 option.

--interface2

Emulate a Sinclair Interface 2. (Enabled by default, but you can use `--no-interface2' to disable). Same as the General Peripherals Options dialog's Interface 2 option.

--issue2

Emulate an issue 2 keyboard. Same as the General Options dialog's Issue 2 keyboard option.

-j device
--joystick-1 device

Read from device to emulate the first joystick. Fuse will use either `/dev/input/js0' or `/dev/js0' by default.

--joystick-2 device

As for --joystick-1 but for the second joystick; the default here is either `/dev/input/js1' or `/dev/js1'.

--joystick-1-output type
--joystick-2-output type
--joystick-keyboard-output type

Select which joystick interface to attach for the first two real joysticks and the keyboard joystick. The default is 0, which is no output. The available options are 1 (cursor), 2 (kempston), 3 (Sinclair 1), 4 (Sinclair 2), 5 (Timex 1), 6 (Timex 2), and 7 (Fuller). Same as the Joysticks Options dialog's Joystick type option.

--joystick-1-fire-1 code
--joystick-1-fire-2 code
--joystick-1-fire-3 code
--joystick-1-fire-4 code
--joystick-1-fire-5 code
--joystick-1-fire-6 code
--joystick-1-fire-7 code
--joystick-1-fire-8 code
--joystick-1-fire-9 code
--joystick-1-fire-10 code
--joystick-1-fire-11 code
--joystick-1-fire-12 code
--joystick-1-fire-13 code
--joystick-1-fire-14 code
--joystick-1-fire-15 code
--joystick-2-fire-1 code
--joystick-2-fire-2 code
--joystick-2-fire-3 code
--joystick-2-fire-4 code
--joystick-2-fire-5 code
--joystick-2-fire-6 code
--joystick-2-fire-7 code
--joystick-2-fire-8 code
--joystick-2-fire-9 code
--joystick-2-fire-10 code
--joystick-2-fire-11 code
--joystick-2-fire-12 code
--joystick-2-fire-13 code
--joystick-2-fire-14 code
--joystick-2-fire-15 code

Select which Fuse key code should be triggered by the applicable real joystick button press. The codes are the Fuse keyboard codes corresponding to the keys. The default value is 4096 which corresponds to the virtual joystick fire button. Same as the Joysticks Options dialog's Joystick fire options.

--joystick-keyboard-up code
--joystick-keyboard-down code
--joystick-keyboard-left code
--joystick-keyboard-right code
--joystick-keyboard-fire code

Select which Fuse key code should correspond with each direction and fire for the keyboard virtual joystick. The same as the Keyboard Joysticks Options dialog's Button for UP, Button for DOWN, Button for LEFT, Button for RIGHT and Button for FIRE options respectively.

--joystick-prompt

If this option is specified, then Fuse will prompt you which form of joystick emulation you wish to use when loading a snapshot. No prompt will be issued if the configuration in the snapshot matches what you are currently using. The same as the General Options dialog's Snap joystick prompt option.

--kempston

Emulate a Kempston joystick. Same as the General Peripherals Options dialog's Kempston joystick option.

--kempston-mouse

Emulate a Kempston mouse. Same as the General Peripherals Options dialog's Kempston mouse option.

--keyboard-arrows-shifted

Treat the keyboard arrow keys as shifted like the ZX Spectrum+ keyboard's arrow keys or as unshifted like a cursor joystick that maps to the 5, 6, 7 and 8 keys. (Enabled by default, but you can use `--no-keyboard-arrows-shifted' to disable). Same as the General Peripherals Options dialog's Use shift with arrow keys option.

--late-timings

It has been observed that some real Spectrums run such that the screen is rendered one tstate later than on other real hardware. This option specifies that Fuse should emulate such a machine. Same as the General Options dialog's Late timings option.

--loading-sound

Specify whether the sound made while tapes are loading should be emulated. (Enabled by default, but you can use `--no-loading-sound' to disable). Same as the Sound Options dialog's Loading sound option.

-m type
--machine type

Specify machine type to emulate initially. The default is 48, a 48K Spectrum. The available options are 16, 48, 48_ntsc, 128, plus2, plus2a, plus3, 2048, 2068, ts2068, pentagon, pentagon512, pentagon1024, scorpion and se.

--melodik

Emulate a Melodik AY interface for 16/48k Spectrums. Same as the General Peripherals Options dialog's Melodik option.

--mdr-len length

This option controls the number of blocks in a new Microdrive cartridge. Same as the Media Options dialog's MDR cartridge len option.

--mdr-random-len

If this option is set, Fuse will use a random Microdrive cartridge length. Same as the Media Options dialog's Random length MDR cartridge option.

--microdrive-file file
--microdrive-2-file file
--microdrive-3-file file
--microdrive-4-file file
--microdrive-5-file file
--microdrive-6-file file
--microdrive-7-file file
--microdrive-8-file file

Specify Interface 1 Microdrive cartridge files to open.

--mouse-swap-buttons

Swap the left and right mouse buttons when emulating the Kempston mouse. The same as the General Peripherals dialog's Swap mouse buttons option.

--movie-compr level

This option sets the compression level used when creating movies. Same as the Movie Options dialog's Movie compression option. The available options are None, Lossless, and High (lossy). The default option is Lossless. See also the Movie Recording section.

--movie-start file

With this command line option, Fuse will start movie recording as soon as the emulator is started. See also the Movie Recording section.

--movie-stop-after-rzx

With this command line option, Fuse will stop movie recording when RZX playback or RZX recording ends. Same as the Movie Options dialog's Stop recording after RZX ends option. (Enabled by default, but you can use `--no-movie-stop-after-rzx' to disable). See also the Movie Recording section.

--multiface1

Emulate a Romantic Robot Multiface One interface. Same as the General Peripherals Options dialog's Multiface One option.

--multiface128

Emulate a Romantic Robot Multiface 128 interface. Same as the General Peripherals Options dialog's Multiface 128 option.

--multiface3

Emulate a Romantic Robot Multiface 3 interface. Same as the General Peripherals Options dialog's Multiface 3 option.

--multiface1-stealth

Set Multiface One stealth/invisible mode. Same as the General Peripherals Options dialog's Stealth Multiface One option.

--opus

Emulate an Opus Discovery interface. Same as the Disk Peripherals Options dialog's Opus Discovery interface option.

--opusdisk file

Insert the specified file into the emulated Opus Discovery's drive 1.

--pal-tv2x

Specify whether the PAL TV 2x, PAL TV 3x and PAL TV 4x scalers should also produce scanlines along the lines of the TV 2x and Timex TV scalers. The same as the General Options dialog's PAL-TV use TV2x effect option.

--phantom-typist-mode mode

Specify the keystroke sequence that the "phantom typist" should use when starting a program loading. The available options are Auto, Keyword, Keystroke, Menu, Plus 2A and Plus 3. The same as the Media Options dialog's Phantom typist mode option.

-p file
--playback file

Specify an RZX file to begin playback from.

--plus3disk file

Insert the specified file into the emulated +3's A: drive; also select the +3 on startup if available.

--plus3-detect-speedlock

Specify whether the +3 drives try to detect Speedlock protected disks, and emulate `weak' sectors. If the disk image file (EDSK or UDI) contains weak sector data, than Speedlock detection is automatically omitted. See also the Weak Disk Data section. Same as the Disk Options dialog's +3 Detect Speedlock option.

--plusd

Emulate a +D interface. Same as the Disk Peripherals Options dialog's +D interface option.

--plusddisk file

Insert the specified file into the emulated +D's drive 1.

--printer

Specify whether the emulation should include a printer. Same as the General Peripherals Options dialog's Emulate printers option.

--rate frame

Specify the frame rate, the ratio of spectrum frame updates to real frame updates. Same as the General Options dialog's Frame rate option.

-r file
--record file

Specify an RZX file to begin recording to.

--recreated-spectrum

Enable the use of a Recreated ZX Spectrum in `Layer A' (game) mode. This is a Bluetooth keyboard that can be paired to the device where Fuse is running. The same as the General Options dialog's Recreated ZX Spectrum option.

--rom-16 file
--rom-48 file
--rom-128-0 file
--rom-128-1 file
--rom-plus2-0 file
--rom-plus2-1 file
--rom-plus2a-0 file
--rom-plus2a-1 file
--rom-plus2a-2 file
--rom-plus2a-3 file
--rom-plus3-0 file
--rom-plus3-1 file
--rom-plus3-2 file
--rom-plus3-3 file
--rom-plus3e-0 file
--rom-plus3e-1 file
--rom-plus3e-2 file
--rom-plus3e-3 file
--rom-tc2048 file
--rom-tc2068-0 file
--rom-tc2068-1 file
--rom-ts2068-0 file
--rom-ts2068-1 file
--rom-pentagon-0 file
--rom-pentagon-1 file
--rom-pentagon-2 file
--rom-pentagon512-0 file
--rom-pentagon512-1 file
--rom-pentagon512-2 file
--rom-pentagon512-3 file
--rom-pentagon1024-0 file
--rom-pentagon1024-1 file
--rom-pentagon1024-2 file
--rom-pentagon1024-3 file
--rom-scorpion-0 file
--rom-scorpion-1 file
--rom-scorpion-2 file
--rom-scorpion-3 file
--rom-spec-se-0 file
--rom-spec-se-1 file

Specify the file to be used for ROM(s) used for each machine. The options respectively refer to the 16K Spectrum (48.rom), 48K Spectrum (48.rom), the two ROMs for the 128K Spectrum (128-0.rom and 128-1.rom), the two ROMs for the +2 (plus2-0.rom and plus2-1.rom), the four ROMs for the +2A (plus3-0.rom, plus3-1.rom, plus3-2.rom and plus3-3.rom), the four ROMs for the +3 (plus3-0.rom, plus3-1.rom, plus3-2.rom and plus3-3.rom), the four enhanced ROMs for the +3e (plus3e-0.rom, plus3e-1.rom, plus3e-2.rom and plus3e-3.rom), the TC2048 ROM (tc2048.rom), the two ROMs for the TC2068 (tc2068-0.rom and tc2068-1.rom), the two ROMs for the TS2068 (tc2068-0.rom and tc2068-1.rom), the two main ROMs and the TR-DOS ROM for the Pentagon 128K (128p-0.rom, 128p-1.rom and trdos.rom), the two main ROMs, the TR-DOS ROM and a reset service ROM for the Pentagon 512K and 1024K (128p-0.rom, 128p-1.rom, trdos.rom and gluck.rom), the four ROMs for the Scorpion 256 (256s-0.rom, 256s-1.rom, 256s-2.rom and 256s-3.rom), and the two ROMs for the Spectrum SE (se-0.rom and se-1.rom).

The names in brackets denote the defaults. Note that not all these ROMs are supplied with Fuse — you must supply your own copies of those which are not.

--rom-interface-1 file
--rom-beta128 file
--rom-plusd file
--rom-didaktik80 file
--rom-disciple file
--rom-multiface1 file
--rom-multiface128 file
--rom-multiface3 file
--rom-opus file
--rom-speccyboot file
--rom-ttx2000s file
--rom-usource file

Specify the file to be used for ROM(s) used for each peripheral. The options respectively refer to the Interface 1 ROM (if1-2.rom), the TR-DOS ROM for Beta 128 emulation with the 48K, TC2048, 128K or +2 (trdos.rom), the +D ROM (plusd.rom), the Didaktik 80 ROM (didaktik80.rom), the DISCiPLE ROM (disciple.rom), the Multiface One ROM (mf1.rom), the Multiface 128 ROM (mf128.rom), the Multiface 3 ROM (mf3.rom), the Opus Discovery ROM (opus.rom), the SpeccyBoot ROM (speccyboot-1.4.rom), the TTX2000S ROM (ttx2000s.rom), and the µSource ROM (usource.rom).

The names in brackets denote the defaults. Note that not all these ROMs are supplied with Fuse — you must supply your own copies of those which are not.

--no-rs232-handshake

This option makes Fuse's Interface 1 emulation assume that the RS-232 line other end is live when you connect the communication channels. See also the `--rs232-rx' and `--rs232-tx' options.

--rs232-rx
--rs232-tx

Specify the communication channels (FIFO or file) to be used for Interface 1 RS-232 emulation as RxD and TxD wire. See also the `--rs232-handshake' options.

--rzx-autosaves

Specify that, while recording an RZX file, Fuse should automatically add a snapshot to the recording stream every 5 seconds. (Default to on, but you can use `--no-rzx-autosaves' to disable). Same as the RZX Options dialog's Create autosaves option; see there for more details.

--sdl-fullscreen-mode mode

Select a screen resolution for full screen mode. Available values for mode are listed in a table, when Fuse is called with --sdl-fullscreen-mode list command line option. This option is effective only under the SDL UI.

--separation type

Give stereo separation of the 128's AY sound channels. Same as the General Options dialog's AY stereo separation option. The available options are None, ACB, and ABC. The default option is None.

--simpleide

Specify whether Fuse will emulate the simple 8-bit IDE interface as used by the Spectrum +3e. Same as the Disk Peripherals Options dialog's Simple 8-bit IDE option.

--simpleide-masterfile file

Specify a HDF file to connect to the emulated Simple 8-bit IDE interface's master channel.

--simpleide-slavefile file

Specify a HDF file to connect to the emulated Simple 8-bit IDE interface's slave channel.

--slt

Support the SLT trap instruction. (Enabled by default, but you can use `--no-slt' to disable). Same as the Media Options dialog's Use .slt traps option.

-s file
--snapshot file

Specify a snapshot file to load. The file can be in any snapshot format supported by libspectrum(3).

--sound

Specify whether Fuse should produce sound. (Enabled by default, but you can use `--no-sound' to disable). Same as the Sound Options dialog's Sound enabled option.

-d device
--sound-device device

Specify the sound output device to use and any options to give that device. If you are not using the SDL UI or using libao or libasound (ALSA) for sound output, then the device parameter just specifies the device to be used for sound output.

If you are using the SDL UI, the device parameter allows you to specify the audio driver to be used (e.g. dsp, alsa, dma, esd and arts).

If you are using libao for sound output, the device parameter allows you to specify the device used for sound output (either `live' to a speaker or to a file) and the parameters to be used for that device. In general, the device parameter has the form driver[:param[=value][,param[=value][,...]]. driver selects the libao driver to be used, either one of the `live' drivers (aixs, alsa, alsa09, arts, esd, irix, macosx, nas, oss or sun) or a file driver (au, raw, wav or null). The available parameter and value pairs for each device are:

  • aixs: AIX audio system

    • dev=device
      `device' gives the AIX sound device.
  • alsa: Advanced Linux Sound Architecture version 0.5.x

    • card=num
      `num' gives the ALSA card number.
    • dev=num
      `num' gives the ALSA device number.
    • buf_size=num
      `num' gives the ALSA buffer size in bytes.
  • alsa09: Advanced Linux Sound Architecture version 0.9+

    • dev=string
      `string' specifies the ALSA device e.g. hw:1.2
    • buffer_time=num
      `num' gives the ALSA buffer time in microseconds.
    • period_time=num
      `num' gives the ALSA period time in microseconds.
    • use_mmap=yes|y|true|t|1
      specifies that libao use memory mapped transfer.
  • arts: aRts soundserver: no parameters.
  • esd: Enlightened Sound Daemon.

    • host=string
      `string' gives the ESD host specification.
  • irix: IRIX Audio Library: no parameters.
  • macosx: MacOS X CoreAudio: no parameters.
  • nas: Network Audio System.

    • host=string
      `string' gives the NAS host specification.
    • buf_size=num
      `num' gives the buffer size on the server.
  • oss: Open Sound System.

    • dsp=string
      `string' gives the OSS device to be used e.g. /dev/sound/dsp1
  • sun: SUN audio system.

    • dev=string
      `string' gives the audio device to be used.
  • au: SUN Sparc audio file: no parameters.
  • raw: raw file.

    • byteorder=string
      `string' can be any of native (host native byteorder), big (big endian) or little (little endian).
  • wav: Microsoft audio file: no parameters.
  • null: null output: no parameters.
  • debug: for debugging libao.

Finally, each of the file output types (au, raw and wav) have an extra option `file=filename' where `filename' gives the file output will be directed to. This defaults to `fuse-sound.ao' if it is not specified.

Some examples of use:

fuse -d alsa09:dev=hw:1

causes Fuse to use ALSA 0.9+ output with the second (#1) sound card.

fuse -d raw:byteorder=little,file=enigma.raw

causes Fuse to save little endian words to `enigma.raw'.

See the `DEVICE' section of ogg123(1) for up to date information of devices and options (except for the `file' option which is provided by Fuse itself).

If you are using libasound or ALSA for sound output, the device parameter allows you to specify the device used for sound output and some parameters to be used for that device. In general, the device parameter has the form
devstr or
param[=value][,param[=value][,...][,devstr].

  • devstr: selects the ALSA device used, it can be any complex or simple ALSA device name. e.g.: default or hw:0 or tee:plughw:0,'/tmp/out.raw',raw. See the alsa-lib pcm api reference at http://www.alsa-project.org/alsa-doc/alsa-lib/pcm.html for further explanation.
  • param and values:

    • buffer=nnnn: set the ALSA buffer in frames, smaller value cause smaller sound delay but may more buffer underrun (pops and clicks), larger value cause longer delay but fewer underrun. By default Fuse determine the buffer size based on the actual sound frequency.

      If you use some special plugin for your pcm device (e.g.: dmix) or your card not support some needed parameter (e.g. cannot play other only 48 kHz stereo sound like some AC97 sound card) may cause Fuse unable to set the needed buffer size, appropriate sound frequency, channels and so on, therefore you cannot get optimal result or not hear the sound at all. In this case try the plughw:#, (where # mean your card number counted from 0) for ALSA device.

    • verbose : if given, fuse report ALSA buffer underruns to stderr.

Some examples of use:

fuse -d verbose,buffer=2000

causes Fuse to use the default ALSA device with 2000 frame length buffer and report ALSA buffer underruns on stderr.

fuse -d tee:plughw:0,'/tmp/aufwm.raw',raw

causes Fuse to use the first card and parallel save the raw audio samples into /tmp/aufwm.raw file.

If you are using PulseAudio for sound output, the device parameter allows you to specify some parameters to be used for that soud buffer. In general, the device parameter has the form
param[=value][,param[=value][,...].

  • param and values:

    • tlength=[num]ms: set target length of the PulseAudio sound buffer in milliseconds. Smaller value cause smaller sound delay but more buffer underruns (pops and clicks), larger value cause longer delay but fewer underruns. By default Fuse set the buffer size to 30ms of sound delay.
    • tlength=num: set target length of the PulseAudio sound buffer in bytes. By default Fuse set the buffer size to 30ms of sound delay.
    • verbose : if given, Fuse report PulseAudio buffer underruns to stderr and PulseAudio buffer options to stdout.

Some examples of use:

fuse -d tlength=40ms

causes Fuse to target 40ms of sound delay instead of the default 30ms.

fuse -d verbose,tlength=2646

causes Fuse to request a sound buffer of 2646 bytes and print info to stdout.

--sound-force-8bit

Force the use of 8-bit sound, even if 16-bit is possible. Same as the Sound Options dialog's Force 8-bit option.

-f frequency
--sound-freq frequency

Specify what frequency Fuse should use for the sound device, the default is 44.1 kHz, but some devices only support a single frequency or a limited range (e.g. 48 kHz or up to 22 kHz).

--speaker-type type

Select the output speaker emulation, type can be TV speaker, Beeper or Unfiltered. Same as the Sound Options dialog's Speaker type option.

--speccyboot

Emulate a SpeccyBoot Ethernet interface. Same as the General Peripherals Options dialog's SpeccyBoot option. See the SpeccyBoot web page at http://patrikpersson.github.io/speccyboot/ for full details on the SpeccyBoot.

--speccyboot-tap device

Specify the TAP device to use for SpeccyBoot emulation.

--specdrum

Emulate a SpecDrum interface. Same as the General Peripherals Options dialog's SpecDrum option. See the World of Spectrum Infoseek web page at http://www.worldofspectrum.org/infoseekid.cgi?id=1000062 for manuals, software and more.

--spectranet

Specify whether Fuse will emulate the Spectranet Ethernet interface. Same as the General Peripherals Options dialog's Spectranet option. See the Spectranet Emulation section for more details.

--spectranet-disable

This option controls the state of the Spectranet automatic page-in jumper (J2). Same as the General Peripherals Options dialog's Spectranet disable option. See the Spectranet Emulation section for more details.

--speed percentage

Specify the speed (as a percentage of real Spectrum speed) at which emulation should attempt to proceed. Same as the General Options dialog's Emulation speed option.

--statusbar

For the GTK and Win32 UI, enables the statusbar beneath the display. For the Xlib and SDL UI, enables the status icons showing whether the disk and tape are being accessed. Same as the General Options dialog's Show statusbar option.

--strict-aspect-hint

For the GTK UI, use stricter limits for the aspect ratio limits set by the `--aspect-hint' option. This can cause some window managers (for example, metacity(1)) to not allow the window to be resized and moved, but is necessary to prevent others (for example, fvwm(1)) from being able resize the window away from square.

--svga-modes mode1,mode2,mode3

Specify which SVGA mode to use for the SVGAlib UI at different screen sizes. Available values for mode1, mode2 and mode3 are listed in a table, when Fuse called with --svga-modes list command line option. When user select a not available mode for a size, Fuse just ignore and try to find the best mode for it. e.g. with --svga-modes 0,0,12 Fuse use the specified 1024×768×256 SVGA mode for triple size filters, but select SVGA modes automatically for normal or double size filters. The above mode number is just an example, and mode numbers and their meanings may vary graphics card by graphics card.

-t file
--tape file

Specify a virtual tape file to use. It must be in PZX, TAP or TZX format.

--teletext-addr-1 address
--teletext-addr-2 address
--teletext-addr-3 address
--teletext-addr-4 address

Specify address or hostname of teletext packet servers.

--teletext-port-1 port
--teletext-port-2 port
--teletext-port-3 port
--teletext-port-4 port

Specify TCP port of teletext packet servers.

--textfile file

Set the filename used for text output from the emulated printers. See the Printer Emulation section below for more details.

--traps

Support traps for ROM tape loading/saving. (Enabled by default, but you can use `--no-traps' to disable). Same as the Media Options dialog's Use tape traps option.

--ttx2000s

Emulate a TTX2000S teletext adaptor. Same as the General Peripherals Options dialog's TTX2000S option. See the TTX2000S Emulation section for more details.

--unittests

This option runs a testing framework that automatically checks portions of code, comparing actual results with expected ones. It is meant to detect broken code before a release. There is not graphical mode, the program just ends with exit code 0 if all tests are good or prints error messages to stdout and ends with exit code greater than 0 if there are failed tests.

--usource

Emulate a µSource interface. Same as the General Peripherals Options dialog's µSource option.

-V
--version

Show which version of Fuse is being used.

--volume-ay volume

Sets the relative volume of the AY-3-8912 chip from a range of 0–100%. Same as the Sound Options dialog's AY volume option.

--volume-beeper volume

Sets the relative volume of the beeper from a range of 0–100%. Same as the Sound Options dialog's Beeper volume option.

--volume-covox volume

Sets the relative volume of the Covox from a range of 0–100%. Same as the Sound Options dialog's Covox volume option.

--volume-specdrum volume

Sets the relative volume of the SpecDrum from a range of 0–100%. Same as the Sound Options dialog's SpecDrum volume option.

--writable-roms

Allow Spectrum programs to overwrite the ROM(s). The same as the General Options dialog's Allow writes to ROM option.

--zxatasp

Specify whether Fuse emulate the ZXATASP interface. Same as the Disk Peripherals Options dialog's ZXATASP interface option.

--zxatasp-upload

Specify the state of the ZXATASP upload jumper. Same as the Disk Peripherals Options dialog's ZXATASP upload option.

--zxatasp-write-protect

Specify the state of the ZXATASP write protect jumper. Same as the Disk Peripherals Options dialog's ZXATASP write protect option.

--zxatasp-masterfile file

Specify a HDF file to connect to the emulated ZXATASP interface's master channel.

--zxatasp-slavefile file

Specify a HDF file to connect to the emulated ZXATASP interface's slave channel.

--zxcf

Specify whether Fuse emulate the ZXCF interface. Same as the Disk Peripherals Options dialog's ZXCF interface option.

--zxcf-upload

Specify the state of the ZXCF upload jumper. Same as the Disk Peripherals Options dialog's ZXCF upload option.

--zxcf-cffile file

Specify a HDF file to connect to the emulated ZXCF interface.

--zxmmc

Emulate the ZXMMC interface. The same as the Disk Peripherals Options dialog's ZXMMC interface option.

--zxmmc-file file

Specify an HDF image to be loaded into the ZXMMC's emulated memory card.

--zxprinter

Emulate the ZX Printer. Same as the General Peripherals Options dialog's ZX Printer option.

All long options which control on/off settings can be disabled using `--no-foo' (for an option `--foo'). For example, the opposite of `--issue2' is `--no-issue2'. These options can also be modified while the emulator is running, using the options dialogs — see the documentation for the Options menu in the Menus and Keys section for details.

The Various Front-Ends

Fuse supports various front-ends, or UIs (user interfaces). The usual one is GTK-based, but there are also SDL, Win32, Xlib, SVGAlib and framebuffer ones.

The important difference to note is that GTK and Win32 versions uses `native' dialog boxes etc. (behaving like a fairly normal GUI-based program) while the others use an alternative, Fuse-specific `widget UI'. This latter front-end is easily spotted by the way it uses the main Fuse window/screen for menus and dialogs, and uses the Spectrum's own font.

Key Mappings

When emulating the Spectrum, keys F1 to F10 are used as shortcuts for various menu items, as described above. The alphanumeric keys (along with Enter and Space) are mapped as-is to the Spectrum keys. The other key mappings are:

Shift

emulated as Caps Shift

Control, Alt, and Meta

emulated as Symbol Shift (most other modifiers are also mapped to this)

Backspace

emulated as Caps–0 (Delete)

Esc

emulated as Caps–1 (Edit)

Caps Lock

emulated as Caps–2

Cursor keys

emulated as Caps–5/6/7/8 (as appropriate)

Tab

emulated as Caps Shift–Symbol Shift (Extended Mode)

Some further punctuation keys are supported, if they exist on your keyboard — `,', `.', `/', `;', `'', `#', `-', and `='. These are mapped to the appropriate symbol-shifted keys on the Spectrum.

A list of keys applicable when using the file selection dialogs is given in the File Selection section below.

Display Size

Some of Fuse's UIs allow resizing of the emulated Spectrum's display. For the window-based ones (GTK, Win32 and Xlib), you can resize the window by, well, resizing it. :-) Exactly how this works depends on your window manager; you may have to make the window over twice the width and height of the original size before it actually scales up. Fuse attempts to keep the window `square', but with some window managers this can mean the window will never resize at all. If you experience this problem, the `--no-aspect-hint' option may help.

If you're using the SDL UI under X11 or GTK, the window will automatically resize to be the correct size for the graphics filter selected.

Graphics Filters

Fuse has the ability to apply essentially arbitrary filters between building its image of the Spectrum's screen, and displaying it on the emulating machine's monitor. These filters can be used to do various forms of smoothing, emulation of TV scanlines and various other possibilities. Support for graphics filters varies between the different user interfaces, but there are two general classes: the GTK, Win32, Xlib, SVGAlib and SDL user interfaces (and the saving of .png screenshots) support `interpolating' filters which use a palette larger than the Spectrum's 16 colours, while the framebuffer user interface currently does not support filters at all.

A further complication arises due to the fact that the Timex machines have their high-resolution video mode with twice the horizontal resolution. To deal with this, Fuse treats these machines as having a `normal' display size which is twice the size of a normal Spectrum's screen, leading to a different set of filters being available for these machines. Note that any of the double or triple-sizing filters are available for Timex machines only when using the SDL, Win32 or GTK user interfaces.

The available filters, along with their short name used to select them from the command line, are:

Timex half (smoothed) (half)
Timex half (skipping) (halfskip)

Two Timex-machine specific filters which scale the screen down to half normal (Timex) size; that is, the same size as a normal Spectrum screen. The difference between these two filters is in how they handle the high-resolution mode: the `smoothed' version is an interpolating filter which averages pairs of adjacent pixels, while the `skipping' version is a non-interpolating filter which simply drops every other pixel.

Normal (normal)

The simplest filter: just display one pixel for every pixel on the Spectrum's screen.

Double size (2x)

Scale the displayed screen up to double size.

Triple size (3x)

Scale the displayed screen up to triple size. Available only with the GTK, Win32, Xlib and SDL user interfaces or when saving screenshots of non-Timex machines.

Quadruple size (4x)

Scale the displayed screen up to quadruple size. Available only with the GTK, Win32 and SDL user interfaces.

2xSaI (2xsai)
Super 2xSaI (super2xsai)
SuperEagle (supereagle)

Three interpolating filters which apply successively more smoothing. All three double the size of the displayed screen.

AdvMAME2x (advmame2x)

A double-sizing, non-interpolating filter which attempts to smooth diagonal lines.

AdvMAME3x (advmame3x)

Very similar to AdvMAME2x, except that it triples the size of the displayed screen. Available only with the GTK, Win32, Xlib and SDL user interfaces or when saving screenshots of non-Timex machines.

TV 2x (tv2x)
TV 3x (tv3x)
TV 4x (tv4x)
Timex TV (timextv)

Four filters which attempt to emulate the effect of television scanlines. The first is a double-sizing filter for non-Timex machines, the second is a similar triple-sizing filter, the third is a similar quadruple-sizing filter, while the last is a single-sizing filter for Timex machines (note that this means TV 2X and Timex TV produce the same size output).

PAL TV (paltv)
PAL TV 2x (paltv2x)
PAL TV 3x (paltv3x)
PAL TV 4x (paltv4x)

Four filters which attempt to emulate the effect of the PAL TV system which layers a lower-resolution colour image over the top of a higher-resolution black-and-white image. The filters can also optionally add scanlines like the other TV series scalers.

Dot matrix (dotmatrix)

A double-sizing filter which emulates the effect of a dot-matrix display.

Timex 1.5x (timex15x)

An interpolating Timex-specific filter which scales the Timex screen up to 1.5× its usual size (which is therefore 3× the size of a `normal' Spectrum screen). Available only for the GTK, Win32 and SDL user interfaces or when saving screenshots.

Timex 2x (timex2x)

A non-interpolating Timex-specific filter which scales the Timex screen up to 2× its usual size (which is therefore 4× the size of a `normal' Spectrum screen). Available only for the GTK, Win32 and SDL user interfaces or when saving screenshots.

HQ 2x (hq2x)
HQ 3x (hq3x)
HQ 4x (hq4x)

Three filters which do high quality (but slow) antialiasing. Doubles and triples and quadruples the size of the displayed screen respectively.

The Emulated Spectrum

The emulated Spectrum is, by default, an unmodified 48K Spectrum with a tape player and ZX Printer attached. Oh, and apparently some magical snapshot load/save machine which is probably best glossed over for the sake of the analogy. :-)

To emulate different kinds of Spectrum, select the Machine, Select... menu option, or press F9.

The Spectrum emulation is paused when any dialogs appear. In the widget UI, it's also paused when menus or the keyboard picture are displayed.

Printer Emulation

The various models of Spectrum supported a range of ways to connect printers, three of which are supported by Fuse. Different printers are made available for the different models:

16,  48,  TC2048,  TC2068,  TS2068

ZX Printer

128/+2/Pentagon

Serial printer (text-only)

+2A,  +3

Parallel printer (text-only)

If Opus Discovery, +D or DISCiPLE emulation is in use and printer emulation is enabled, text-only emulation of the disk interface's parallel printer interface is provided.

Any printout is appended to one (or both) of two files, depending on the printer — these default to printout.txt for text output, and printout.pbm for graphics (PBM images are supported by most image viewers and converters). These names can be changed with the --textfile and --graphicsfile options from the command line or configuration file. While the ZX Printer can only output graphically, simulated text output is generated at the same time using a crude sort of OCR based on the current character set (a bit like using SCREEN$). There is currently no support for graphics when using the serial/parallel output, though any escape codes used will be `printed' faithfully. (!)

By the way, it's not a good idea to modify the printout.pbm file outside of Fuse if you want to continue appending to it. The header needs to have a certain layout for Fuse to be able to continue appending to it correctly, and the file will be overwritten if it can't be appended to.

Zxatasp and ZXCF

The ZXATASP and ZXCF interfaces are two peripherals designed by Sami Vehmaa which significantly extend the capabilities of the Spectrum. More details on both are available from Sami's homepage, http://user.tninet.se/~vjz762w/, but a brief overview is given here.

The real ZXATASP comes with either 128K or 512K of RAM and the ability to connect an IDE hard disks and a CompactFlash card, while the ZXCF comes with 128K, 512K or 1024K of RAM and the ability to connect a CompactFlash card. From an emulation point of view, the two interfaces are actually very similar as a CompactFlash card is logically just an IDE hard disk. Currently, Fuse's emulation is fixed at having 512K of RAM in the ZXATASP and 1024K in the ZXCF.

To activate the ZXATASP, simply select the ZXATASP interface option from the Options, Peripherals, Disk... dialog. The state of the upload and write protect jumpers is then controlled by the ZXATASP upload and ZXATASP write protect options. Similarly, the ZXCF is controlled by the ZXCF interface and ZXCF upload options (the ZXCF write protect is software controlled).

If you're using either the ZXATASP or ZXCF, you almost certainly want to investigate ResiDOS, the operating system designed for use with the ZXATASP and ZXCF. ResiDOS provides facilities for using the extra RAM, accessing the mass storage devices and a task manager allowing virtually instant switching between programs on the Spectrum. See http://www.worldofspectrum.org/residos/ for more details.

Divide

The DivIDE is another IDE interface for the Spectrum, of which full details can be found at http://web.archive.org/web/20150302052256/http://baze.au.com/divide/. The interface can be activated via the DivIDE interface option from the Options, Peripherals, Disk... dialog, and the state of its write protect jumper controlled via the DivIDE write protect option. If you're going to be using the DivIDE, you'll probably want one of the firmwares available from the DivIDE homepage.

Divmmc

The DivMMC is a MMC interface for the Spectrum. Originally designed by Alessandro Dorigatti for the V6Z80P+ FPGA board as the fusion of DivIDE and ZXMMC+ interfaces, later assembled as an interface for real spectrums by Mario Prato. Currently there are variants with different RAM size, one/two memory cards slots, optional kempston jostick, etc.

The interface can be activated via the DivMMC interface option from the Options, Peripherals, Disk... dialog, and the state of its EEPROM write protect jumper controlled via the DivMMC write protect option. If you're going to be using the DivMMC, you'll need to load the ESXDOS firmware at http://www.esxdos.org/ or use the ZX Spectrum +3e ROMs by Garry Lancaster.

You'll also need a HDF image to store the contents of the memory card. There are several tools to create and manipulate this file format, e.g., hdfmonkey at https://github.com/gasman/hdfmonkey.

Spectranet Emulation

The Spectranet is an Ethernet network interface for the ZX Spectrum by Dylan Thomas. The interface can be activated via the Spectranet option on the Peripherals preferences dialog, and the state of its automatic page-in (disable) jumper controlled via the Spectranet disable option. If you're going to be using the Spectranet, you'll probably want one of the firmwares available from the Spectranet homepage (http://spectrum.alioth.net/doc/index.php) which is also where you can find more information on using the interface.

Installing the Spectranet firmware on Fuse is slightly more complicated than on a real machine, mostly because Fuse's emulation doesn't support DHCP. These instructions are correct as of 2012-01-26 — if you're using a later firmware than this, things may have changed slightly.

The first thing you will need to do is to obtain a copy of the Spectranet installer as a .tap file (or similar). The installer is also available at the Spectranet site above.

Once you have a copy of the installer, start Fuse and tick the Spectranet option from the Options, Peripherals, General... dialog, and the state of its write protect jumper controlled via the Spectranet disable option. Once that's done, open the installer file (use the Media, Tape, Open... command rather than File, Open... to prevent autoloading) and enter the following commands from BASIC:

CLEAR 26999
LOAD "" CODE
RANDOMIZE USR 27000

The screen should turn blue and you'll see around 20 lines of message appearing as the firmware is installed, starting with “Erasing sector 0” and finishing with “Restoring page B”, and you'll get the familiar 0 OK, 0: 1 at the bottom of the screen.

Now untick the Spectranet disable option from the Options, Peripherals, General... dialog and reset the Spectrum. You should see a very brief blue status screen, before the regular copyright screen appears with some Spectranet information at the top — there should be four status lines, starting with “Alioth Spectranet” and ending with the Spectranet's IP address (which will be 255.255.255.255 at this stage).

Now trigger an NMI (the Machine / NMI menu option) and you should get a white on blue Spectranet NMI menu with five options.

Select [A] Configure network settings — this should lead you to another menu, which will scroll of the top of the screen; don't worry about this for now.

You'll now need to set various options:

[A] Enable/disable DHCP — select N
[B] Change IP address — enter the IP address of the machine you are running Fuse on.
[C] Change netmask — enter the appropriate netmask for the IP address you selected above. If that doesn't mean anything to you, try 255.255.255.0
[D] Change default gateway — enter the appropriate gateway address. If you don't know any better, enter the IP address of your router.
[E] Change primary DNS — enter the address of your DNS server. If you don't know any better, use Google's public DNS server, 8.8.8.8.

There is no need to change options [F] or [G], but do select:

[H] Change hostname — enter a hostname for the Spectranet-enabled machine. It doesn't really matter what you enter here — it's mostly useful just to replace the junk default name so you can see what you've entered for the other settings.

Your screen should now look something like this:

Current configuration
Use DHCP: No
IP address: 192.168.000.002
Netmask: 255.255.255.000
Default gateway: 192.168.000.001
Primary DNS: 192.168.000.001
Secondary DNS: 255.255.255.255
Hardware address: FF:FF:FF:FF:FF:FF
Hostname: fuse
<menu options>

If everything looks correct, select [I] Save changes and exit (you'll see a brief “Saving configuration...” message) followed by [E] Exit, at which point you'll be returned to BASIC.

Now type the following commands:

%cfgnew
%cfgcommit

Which will show the standard 0 OK, 0:1 at the bottom of the screen.

Reset the Spectrum again and you'll see the same four line status display, but this time with your IP address on the last line.

Congratulations! You have now installed the Spectranet firmware. To save having to go through all that every time you start Fuse, save a .szx snapshot at this point, and load that in every time you want to use the Spectranet.

TTX2000S Emulation

Fuse supports emulating the OEL/Volex TTX2000S teletext adaptor with 16K and 48K machines.

The interface has four tuning presets and extracts teletext signals from the vertical blanking interval of the selected television channel. These teletext signals are emulated by means of a simple TCP socket interface provided by an external server application. An example server written in Python is available from https://github.com/ZXGuesser/teletext-packet-server

The default address for the four packet servers is 127.0.0.1 (loopback address), ports 19761 to 19764. Connections can also be made to other computers on a fast LAN by IP address or hostname. Connecting a packet server via the internet is not recommended.

Only one connection is active at a time. Changing channel preset on the emulated interface closes any active connection and opens a new connection to the appropriate server. The same packet server can be set for multiple tuning presets.

Note that a limitation of the TTX2000S ROM means that it only decodes the first 12 lines of a teletext signal. This can be fixed by entering BASIC and executing `POKE 23394,33' then re-entering the teletext ROM with `RANDOMIZE USR 23500'. Alternatively just use teletext packet sources with 12 lines per field or fewer.

File Selection

The way you select a file (whether snapshot or tape file) depends on which UI you're using. So firstly, here's how to use the GTK file selector.

The selector shows the directories and files in the current directory in two separate subwindows. If either list is too big to fit in the window, you can use the scrollbar to see the rest (by dragging the slider, for example), or you can use Shift–Tab (to move the keyboard focus to a subwindow) and use the cursor keys. To change directory, double-click it.

To choose a file to load you can either double-click it, or click it then click Ok. Or click Cancel to abort.

If you're using the keyboard, probably the easiest way to use the selector is to just ignore it and type in the name. This isn't as irksome as it sounds, since the filename input box has filename completion — type part of a directory or file name, then press Tab. It should complete it. If it was a directory, it moves to that directory; if the completion was ambiguous, it completes as much as possible, and narrows the filenames shown to those which match. You should press Enter when you've finished typing the filename, or Esc to abort.

Now, if you're using the widget UI — the one using the Spectrum font — the selector works a bit differently. The files and directories are all listed in a single two-column-wide window (the directories are shown at the top, ending in `/') — the names may be truncated onscreen if they're too long to fit.

To move the cursor, you can either use the cursor keys, or the Spectrum equivalents 5/6/7/8, or (similarly) h/j/k/l. For faster movement, the Page Up, Page Down, Home, and End keys are supported and do what you'd expect. To select a file or directory, press Enter. To abort, press Esc.

With both selectors, do bear in mind that all files are shown, whether Fuse would be able to load them or not.

Monitor/Debugger

Firstly, note that the vast majority of this section applies only if you're using the GTK user interface; if you're using one of the widget user interfaces, you'll get a very basic monitor which shows the current values of the registers and allows you to single step through execution or continue.

If you are using the GTK user interface, Fuse features a moderately powerful, completely transparent monitor/debugger, which can be activated via the Machine, Debugger... menu option. A debugger window will appear, showing the current state of the emulated machine: the top-left `pane' shows the current state of the Z80 and the last bytes written to any emulated peripherals. The bottom-left pane lists any active breakpoints. Moving right, the next pane shows where the Spectrum's 64K memory map (the `W?' and `C?' indicate whether each displayed chunk is writable or contended respectively). Fuse tracks the memory mapping of the overall address space in 2KB chunks but  will summarise the mapped pages where they are part of the same page of the  underlying memory source (e.g. 8KB page sizes in the Spectrum 128K and 4KB  pages in the Timex clones' DOCK and EXROM banks).

The next pane to the right has a disassembly, which by default starts  at the current program counter, although this can be modified either by the `disassemble' command (see below) or by dragging the scrollbar next to it. The next pane shows the current stack, and the final pane any `events' which are due to occur and could affect emulation. Any of these panes can be removed by use of the View menu. Below the displays are an entry box for debugger commands, and five buttons for controlling the debugger:

Evaluate

Evaluate the command currently in the entry box.

Single Step

Run precisely one Z80 opcode and then stop emulation again.

Continue

Restart emulation, but leave the debugger window open. Note that the debugger window will not be updated while emulation is running.

Break

Stop emulation and return to the debugger.

Close

Close the debugger window and restart emulation.

Double-clicking on an entry in the stack pane will cause emulation to run until the program counter reaches the value stored at that address, while double-clicking on an entry in the `events' pane will cause emulation to run until that time is reached.

The main power of the debugger is via the commands entered into the entry box, which are similar in nature (but definitely not identical to or as powerful as) to those in gdb(1). In general, the debugger is case-insensitive, and numbers will be interpreted as decimal, unless prefixed by either `0x' or `$' when they will be interpreted as hex. Each command can be abbreviated to the portion not in curly braces.

ba{se} number

Change the debugger window to displaying output in base number. Available values are 10 (decimal) or 16 (hex).

br{eakpoint} [address] [if condition]

Set a breakpoint to stop emulation and return to the debugger whenever an opcode is executed at address and condition evaluates true. If address is omitted, it defaults to the current value of PC.

br{eakpoint} p{ort} (re{ad}|w{rite}) port [if condition]

Set a breakpoint to trigger whenever IO port port is read from or written to and condition evaluates true.

br{eakpoint} (re{ad}|w{rite}) [address] [if condition]

Set a breakpoint to trigger whenever memory location address is read from (other than via an opcode fetch) or written to and condition evaluates true. Address again defaults to the current value of PC if omitted.

br{eakpoint} ti{me} time [if condition]

Set a breakpoint to occur time tstates after the start of the every frame, assuming condition evaluates true (if one is given).

br{eakpoint} ev{ent} area:detail [if condition]

Set a breakpoint to occur when the event specified by area:detail occurs and condition evaluates to true. The events which can be caught are:

beta128:page
beta128:unpage

The Beta 128 interface is paged into or out of memory respectively.

didaktik80:page
didaktik80:unpage

The Didaktik 80 interface is paged into or out of memory respectively.

disciple:page
disciple:unpage

The DISCiPLE interface is paged into or out of memory respectively.

divide:page
divide:unpage

The DivIDE interface is paged into or out of memory respectively.

divmmc:page
divmmc:unpage

The DivIDE interface is paged into or out of memory respectively.

if1:page
if1:unpage

The Interface 1 shadow ROM is paged into or out of memory.

multiface:page
multiface:unpage

The Multiface One/128/3 is paged into or out of memory respectively.

opus:page
opus:unpage

The Opus Discovery is paged into or out of memory respectively.

plusd:page
plusd:unpage

The +D interface is paged into or out of memory respectively.

rzx:end

An RZX recording finishes playing.

speccyboot:page
speccyboot:unpage

The SpeccyBoot interface is paged into or out of memory.

spectranet:page
spectranet:unpage

The Spectranet interface is paged into or out of memory.

tape:play
tape:stop

The emulated tape starts or stops playing.

zxatasp:page
zxatasp:unpage

The ZXATASP interface is paged into or out of memory.

zxcf:page
zxcf:unpage

The ZXCF interface is paged into or out of memory.

In all cases, the event can be specified as area:* to catch all events from that area.

cl{ear} [address]

Remove all breakpoints at address or the current value of PC if address is omitted. Port read/write breakpoints are unaffected.

com{mmands} id <newline>
<debugger command> <newline>
<debugger command> <newline>
...
end

Set things such that the specified debugger commands will be automatically executed when breakpoint id is triggered. There is currently no user interface for entering multi-line debugger commands, so the only way to specify this command is on the command-line via the --debugger-command option.

cond{ition} id [condition]

Set breakpoint id to trigger only when condition is true, or unconditionally if condition is omitted.

co{ntinue}

Equivalent to the Continue button.

del{ete} [id]

Remove breakpoint id, or all breakpoints if id is omitted.

di{sassemble} address

Set the centre panel disassembly to begin at address.

ex{it} [expression]

Exit the emulator immediately, using the exit code resulting from the evaluation of expression, or 0 if expression is omitted.

fi{nish}

Exit from the current CALL or equivalent. This isn't infallible: it works by setting a temporary breakpoint at the current contents of the stack pointer, so will not function correctly if the code returns to some other point or plays with its stack in other ways. Also, setting this breakpoint doesn't disable other breakpoints, which may trigger before this one. In that case, the temporary breakpoint remains, and the `continue' command can be used to return to it.

i{gnore} id count

Do not trigger the next count times that breakpoint id would have triggered.

n{ext}

Step to the opcode following the current one. As with the `finish' command, this works by setting a temporary breakpoint at the next opcode, so is not infallible.

o{ut} port value

Write value to IO port port.

pr{int} expression

Print the value of expression to standard output.

se{t} address value

Poke value into memory at address.

se{t} $variable value

Set the value of the debugger variable variable to value.

se{t} area:detail value

Set the value of the system variable area:detail to value. The available system variables are listed below.

s{tep}

Equivalent to the Single Step button.

t{breakpoint} [options]

This is the same as the `breakpoint' command in its various forms, except that the breakpoint is temporary: it will trigger once and once only, and then be removed.

Addresses can be specified in one of two forms: either an absolute addresses, specified by an integer in the range 0x0000 to 0xFFFF or as a `source:page:offset' combination, which refers to a location offset bytes into memory bank page, independent of where that bank is currently paged into memory. RAM and ROM pages are indicated, respectively, by `RAM' and `ROM' sources (e.g. offset 0x1234 in ROM 1 is specified as `ROM:1:0x1234'). Other available sources are: `Betadisk', `Didaktik 80 RAM', `Didaktik 80 ROM', `DISCiPLE RAM', `DISCiPLE ROM', `DivIDE EPROM', `DivIDE RAM', `DivMMC EPROM', `DivMMC RAM', `If1', `If2', `Multiface RAM', `Multiface ROM', `Opus RAM', `Opus ROM', `PlusD RAM', `PlusD ROM', `SpeccyBoot', `Spectranet', `Timex Dock', `Timex EXROM', `uSource', `ZXATASP' and `ZXCF'. Please, note that spaces in memory sources should be escaped, e.g., `break Didaktik\ 80\ ROM:0:0x1234'. The 48K machines are treated as having a permanent mapping of page 5 at 0x4000, page 2 at 0x8000 and page 0 at 0xC000; the 16K Spectrum is treated as having page 5 at 0x4000 and no page at 0x8000 and 0xC000.

Anywhere the debugger is expecting a numeric value, except where it expects a breakpoint id, you can instead use a numeric expression, which uses a restricted version of C's syntax; exactly the same syntax is used for conditional breakpoints, with `0' being false and any other value being true. In numeric expressions, you can use integer constants (all calculations are done in integers), system variables, debugger variables, parentheses, the standard four numeric operations (`+', `-', `*' and `/'), the (non-)equality operators `==' and `!=', the comparison operators `>', `<', `>=' and `<=', bitwise and (`&'), or (`|') and exclusive or (`^') and logical and (`&&') and or (`||'). Square brackets (`[' and `]') can be used to dereference a value; for example `[0x4000]' will give the value of the first byte of the screen.

System variables are specified via an `area:detail' syntax. The available system variables are:

ay:current

The current AY-3-8912 register.

divmmc:control

The last byte written to DivMMC control port.

spectrum:frames

The frame count since reset. Note that this variable can only be read, not written to.

tape:microphone

The current level of the tape input connected to the `EAR' port. Note that this variable can only be read, not written to.

ula:last

The last byte written to the ULA. Note that this variable can only be read, not written to.

ula:mem1ffd

The last byte written to memory control port used by the ZX Spectrum +2A/3; normally addressed at 0x1ffd, hence the name.

ula:mem7ffd

The last byte written to primary memory control port used by the ZX Spectrum 128 and later; normally addressed at 0x7ffd, hence the name.

ula:tstates

The number of tstates since the last interrupt.

z80: register name

The value of the specified register. Both 8-bit registers and 16-bit register pairs are supported. The MEMPTR / WZ hidden register is also supported. The (presumable) Q hidden register is also supported.

z80:im

The current interrupt mode of the Z80.

z80:iff1
z80:iff2

1 if the specified interrupt flip-flop is currently set, or 0 if it is not set.

The Poke Finder

The `poke finder' is a tool which is designed to make the task of finding (infinite lives etc.) pokes for games a bit easier: it is similar to the `Lifeguard' utility which was available for use with the Multiface. It works by maintaining a list of locations in which the current number of lives (etc.) may be stored, and having the ability to remove from that list any locations which don't contain a specified value.

The poke finder dialog contains an entry box for specifying the value to be searched for, a count of the current number of possible locations and, if there are less than 20 possible locations, a list of the possible locations (in `page:offset' format). The five buttons act as follows:

Incremented

Remove from the list of possible locations all addresses which have not been incremented since the last search.

Decremented

Remove from the list of possible locations all addresses which have not been decremented since the last search.

Search

Remove from the list of possible locations all addresses which do not contain the value specified in the `Search for' field.

Reset

Reset the poke finder so that all locations are considered possible.

Close

Close the dialog. Note that this does not reset the current state of the poke finder.

Double-clicking on an entry in the list of possible locations will cause a breakpoint to be set to trigger whenever that location is written to.

An example of how to use this may make things a bit clearer. We'll use the 128K version of Gryzor. Load the game, define keys to suit and start playing. Immediately pause the game and bring up the poke finder dialog. We note that we currently have 6 lives, so enter `6' into the `Search for' field and click `Search'. This reduces the number of possible locations to around 931 (you may get a slightly different number depending on exactly when you paused the game). Play along a bit and then (deliberately) lose a life. Pause the game again. As we now have 5 lives, replace the `6' in the `Search for' field with a `5' and click `Search' again. This then reduces the list of possible locations to just one: page 2, offset 0x00BC. This is the only location in memory which stored `6' when we had 6 lives and `5' when we had 5 lives, so its pretty likely that this is where the lives count is stored. Double-clicking on the `2:0x00BC' entry in the dialog will set the appropriate breakpoint (you may wish to open the debugger at this point to confirm this). Play along a bit more. When you next lose a life, emulation is stopped with PC at 0x91CD. Scrolling up a few addresses in the debugger's disassembly pane shows a value was loaded from 0x80BC (our hypothetical lives counter), decremented and then stored again to 0x80BC, which looks very much like the code to reduce the number of lives. We can now use the debugger to replace the decrement with a NOP (`set 0x91c9 0'), and playing the game some more after this reveals that this has worked and we now have infinite lives.

The Poke Memory

Fuse supports multiface POKEs, allowing to modify specific memory addresses in order to cheat (infinite lives, infinite ammo, etc.).

The `poke memory' dialog contains a list of recently loaded POKEs and some entry boxes for adding custom POKEs:

Bank

Sets the 128K memory bank (values `0' to `7') or the current memory mapping (value `8' or blank).

Address

Memory address to modify. Values in range 16384 to 65535 for 48K memory mode or 0 to 65535 for 128K memory banks. GTK UI also accepts hex addresses.

Value

New value for the former address, in range 0 to 255. Value 256 means “Prompt to the user later”.

It is possible to load POKEs from an external file using the File, Open... menu option or the drag-and-drop functionality in the GTK and Win32 UIs. After loading a snapshot or tape, Fuse will try to automatically locate a POK file with the same file name. This means that if we open `GAME.TAP', then Fuse will try to open `GAME.POK' and `POKES/GAME.POK'. See http://www.worldofspectrum.org/POKformat.txt for more details about this file format.

POKEs loaded in the list can be activated or deactivated as the user wants and will remain in memory until a machine reset.

The .dsk Format

In general, disk images for the +3 Spectrum are thought of as being in DSK format. However, this is actually a slight oversimplification; there are in fact two similar, but not identical, DSK formats. (The difference can be seen by doing `head -1 dskfile': one format will start `MV - CPCEMU' and the other will start `EXTENDED').

Fuse supports both the `CPCEMU' and `EXTENDED' formats.

Beta 128 Emulation

Fuse supports Betadisk emulation in its Pentagon and Scorpion emulation, and also under 48K, TC2048, 128K and +2 (but not +2A) emulation if the Beta 128 interface option from the Options, Peripherals, Disk... dialog is enabled. When that option is used in 48K or TC2048 emulation the Beta 128 auto-boot in 48K machines option additionally controls whether the machine boots directly into the TR-DOS system. See the Disk File Formats section for more details on supported disk file formats.

Opus Discovery Emulation

By default, Fuse emulates the Opus Discovery interface with the optional 2k RAM expansion and a second 40 track single sided disk drive. See the Disk File Formats section for more details on supported disk file formats. The Opus Discovery's printer port is also emulated for output only. (See the Printer Emulation section for more details.) The Opus Discovery may only be used with 16K, 48K, 128K, TC2048 and +2 (not +2A) emulation.  To access disks, use the same syntax as Interface 1 and Microdrives.

+D Emulation

Fuse supports emulating the +D disk and printer interface. See the Disk File Formats section for more details on supported disk file formats. The +D's printer port is emulated. (See the Printer Emulation section for more details.) The +D may only be used with 48K, 128K and +2 (not +2A) emulation.  To access disks, you will first need to load G+DOS, by inserting a disk containing the DOS file (+SYS) and entering “RUN”.  Once DOS is loaded, you can load to/from +D disks by prefixing filenames with `dn' where `n' is the number of the drive in use.  For example, `LOAD d1"myfile"' would load the file named `myfile' from the emulated drive 1. Microdrive syntax may also be used.

To save a snapshot, choose the Machine, NMI menu option, and then press `4' to save a 48K snapshot, or `5' to save a 128K snapshot. When saving a 128K snapshot, you must then press Y or N to indicate whether the screen changed while saving the snapshot, to finish saving.  You can also choose `3' to save a screenshot to disk. Holding Caps Shift together with any of these options will cause the +D to save to the `other' drive to the one used last.

Options `1' and `2' allow screenshots to be printed (in monochrome, in normal and large formats respectively) if printer emulation is enabled.  For saving and loading of snapshots, and saving of screenshots to disk, G+DOS must be loaded first, but printing of screenshots can be performed without loading G+DOS.

Finally, `X' will return from the NMI menu.

Didaktik 80 Emulation

Fuse supports Didaktik 80 (and Didaktik 40) emulation.  It emulates the original version of the Didaktik 80, running MDOS 1 and with a WD2797 floppy controller.  See the Disk File Formats section for more details on supported disk file formats. The Didaktik 80 may only be used with 16K, 48K and TC2048 emulation. To press the Didaktik 80's `SNAP' button, choose the Machine, Didaktik SNAP menu option.

Disciple Emulation

Fuse supports emulating the DISCiPLE disk and printer interface, although it does not currently support emulation of the Sinclair Network, or support emulation of a DISCiPLE attached to a 128K machine. See the Disk File Formats section for more details on supported disk file formats, which are the same as for +D emulation as described above. The DISCiPLE's printer port is emulated. (See the Printer Emulation section for more details.) The DISCiPLE may only be used with 48K emulation at present.  To access disks, you will first need to load GDOS, by inserting a disk containing the DOS file (SYS) and entering “RUN”.  Once DOS is loaded, you can load to/from DISCiPLE disks by prefixing filenames with `dn' where `n' is the number of the drive in use.  For example, `LOAD d1"myfile"' would load the file named `myfile' from the emulated drive 1. Microdrive syntax may also be used.

Snapshots can be saved in a similar manner to that of the +D as described above, but note that GDOS on the DISCiPLE contains a bug which causes corruption as soon as the NMI button is pressed, affecting saving of snapshots, and also loading of snapshots that were originally saved with a +D or SAM Coupé.  This will cause corruption even when a screenshot is printed, or if the menu is never even entered in the first place (due to Caps Shift not being pressed down, as is required for the DISCiPLE), provided that GDOS is loaded.  This bug is not present in G+DOS on the +D. (Note: this was caused by saving/restoring the AF register twice in the NMI handler, where both AF and the AF' shadow register should have been saved/restored.)

The NMI button works slightly differently on the DISCiPLE than on the +D. Caps Shift must be held down whilst pressing the NMI button, and there is no `X' option to exit the menu.  Also, printing of screenshots requires GDOS to be loaded.  Depending on the UI that you're using, holding down Caps Shift whilst choosing the Machine, NMI menu option may be slightly tricky, or even impossible.  For the GTK UI, ensure that the Shift key is held before entering on the Machine menu.  For the widget UI, it does not seem possible to perform this action.

Disk File Formats

Fuse supports several disk image formats in its +D, Didaktik, DISCiPLE and Beta 128 emulation.

For reading:

.UDI

Ultra Disk Image; for specification please see http://faqwiki.zxnet.co.uk/wiki/UDI_format or http://zxmak.chat.ru/docs.htm

This is the only image format which can store all the relevant information of the recorded data on a magnetic disk, so it can be used for any non standard disk format. Fuse can read all extended track types too (mixed FM/MFM, or tracks with `WEAK' data or even compressed tracks too).

.FDI

UKV Spectrum Debugger disk image format.

.MGT .IMG

DISCiPLE/+D file formats.

.SAD

For compatibility with SAM Coupé disk images using these formats. Note that SAM Coupé `.DSK' images share the same format as `.MGT'.

.D80 .D40

Didaktik 80 and Didaktik 40 file formats.

.TRD

TR-DOS disk image. TRD and SCL sectors are loaded interleaved, therefore you might experience problems with TR-DOS ROMs that use the turbo format (sequential sectors); for detailed information please see http://web.archive.org/web/20070808150548/http://www.ramsoft.bbk.org/tech/tr-info.zip

.SCL

A simple archive format for TR-DOS disk files. For specification please see http://www.zx-modules.de/fileformats/sclformat.html

.TD0

Teledisk image format; Fuse supports only files which do not use the “Advanced Compression” option. Detailed description found in http://www.classiccmp.org/dunfield/img54306/td0notes.txt and https://web.archive.org/web/20130116072335/http://www.fpns.net/willy/wteledsk.htm

.DSK

CPC disk image format; Fuse supports the plain old and the new extended CPC format too. Further information please see the The .dsk Format section and the CPCEMU manual section 7.7.1 http://www.cpc-emu.org/linux/cpcemu_e.txt or the http://www.cpctech.org.uk/docs/extdsk.html

.OPD .OPU

Opus Discovery file formats.

Fuse supports most of the above formats for writing: .UDI .FDI .MGT .IMG .SAD .D80 .D40 .TRD .SCL .OPD .OPU .DSK (only the old CPC format).

You can save disk images with any output format, just select the appropriate extension. (e.g. `elite3.udi' to save as an UDI file). If the appropriate libraries were available when libspectrum(3) was compiled, than Fuse will try to create UDI images with compressed tracks to save disk space. There is a .LOG `image' format for debugging purpose. This is a plain text file that contains three dumps of the loaded disk image at different details. Not all image formats can store all disk images. You cannot save a disk image with an inappropriate format that loses some information (e.g. variable track length or sector length).

Weak Disk Data

Some copy protections have what is described as `weak/random' data. Each time the sector is read one or more bytes will change, the value may be random between consecutive reads of the same sector. Two disk image formats (Extended DSK and UDI) can store this type of data. Fuse can read and use weak sector data from EDSK and UDI files when present, and can save back weak sector data to UDI image format.

Movie Recording

Fuse can save movies with sound in a specific file format (FMF). This recording is very fast, and has a moderate size, but you need to use the fmfconv(1) program in fuse-utils(1) to convert into regular video and/or audio files. The --movie-compr option allows you to set the compression level to None, Lossless or High. If zlib(3) is not available, only None is valid. The default when Zlib is available is Lossless. Recording a movie may slow down emulation, if you experience performance problems, you can try to set compression to None.

Fuse records every displayed frame, so by default the recorded file has about 50 video frame per second. A standard video has about 24–30/s framerate, so if you set Options/General/Frame rate 1:n or the equivalent --rate command line option to 2 than recording frame rate reduces about 25/s. The exact frame rate depends on the Z80 clock frequency which varies depending on the specific emulated machine.

Note: You can see all of the “gfx” effects only if the Fuse frame rate option is set to 1, but in most cases you can safely use 2. Also, movie recording stops if the emulated machine is changed.

The recorded sound sampling rate and the channel number is equal with the Fuse generated sound sampling rate (44100 Hz by default) and channel number (mono by default). The common sampling frequencies in standard video files are 44100 Hz and 48000 Hz. If you use --sound-freq command line option you can change the frequency.

You can record stereo sound if you use AY stereo separation or the equivalent --separation command line switch.

You can use fmfconv(1) to convert recorded movie file into a standard video file.

Examples

fuse --movie-start output.fmf --rate 2 --sound-freq 44100 --separation ACB

start video recording about 25/s video frame rate and 44100 Hz sampling frequency stereo sound default compression level.

Compressed Files

Assuming the appropriate libraries were available when libspectrum(3) was compiled, snapshots, tape images, dock cartridges and input recording files (RZX) can be read from files compressed with bzip2(3), gzip(3) or zip(3) just as if they were uncompressed. In the zip case, only the first supported file found inside the archive is loaded. There is currently no support for reading compressed +3, DISCiPLE/+D or Beta disk images.

Bugs

Selecting a startup filter doesn't work properly with user interfaces other than SDL, Win32 and GTK.

Changing virtual consoles when using SVGAlib for joystick support causes Fuse to exit. If this is a problem, compile Fuse with the `--disable-ui-joystick' option.

The poke finder can't search outside `normal' RAM.

The libao file output devices not work properly with the GTK UI. No error reporting, but the created file does not contain any sound data. If you use a `weak' machine alsa09 makes a lot of clicks and pops and will output `ALSA: underrun, at least 0ms.' error messages.

Files

~/.fuserc

See Also

bzip2(3), fmfconv(1), fuse-utils(1), gzip(3), libspectrum(3), ogg123(1), xspect(1), xzx(1), zip(3).

The comp.sys.sinclair Spectrum FAQ, at
http://www.worldofspectrum.org/faq/index.html.

Author

Philip Kendall (philip-fuse@shadowmagic.org.uk).

Matan Ziv-Av wrote the SVGAlib and framebuffer UIs, the glib replacement code, and did some work on the OSS-specific sound code and the original widget UI code.

Russell Marks wrote the sound emulation and OSS-specific sound code, the joystick emulation, some of the printer code, and the original version of this man page.

John Elliott's lib765 and libdsk libraries were used for the original +3 disk and disk image support.

Ian Collier wrote the ZX Printer emulation (for xz80).

Darren Salt wrote the original versions of the code for +3 emulation, SLT support, MITSHM support (for the Xlib UI), TZX raw data blocks, RZX embedded snapshots and compression, the Kempston mouse emulation and made many improvements to the widget code.

Alexander Yurchenko wrote the OpenBSD/Solaris-specific sound code.

Fredrick Meunier wrote the TC2048, TS2068, Pentagon and Spectrum SE support, the CoreAudio sound code, as well as maintaining the OS X port and importing the graphics filter code.

Ludvig Strigeus and The ScummVM project wrote the original graphics filter code.

Dmitry Sanarin wrote the original Beta disk interface emulation (for Glukalka).

Witold Filipczyk wrote the TC2068 support.

Matthew Westcott wrote the AY logging code and the DivIDE emulation.

Marek Januszewski wrote various bits of code to make Fuse work under Win32, including the DirectDraw user interface.

Sergio Baldoví made many improvements to the Win32 UI.

Stuart Brady wrote the DISCiPLE and +D emulation, Scorpion emulation and the HP-UX sound code.

Garry Lancaster wrote the 8-bit IDE, ZXATASP and ZXCF interface emulations.

Gergely Szasz wrote the Interface 1, Microdrive emulation and Didaktik 80 emulation, the PAL TV scalers, the TV 3x scaler, the movie logging code, the ALSA and libao sound code, the µPD765 disk controller used in the +3 and made many improvements to the widget code.

Michael D Wynne wrote the original Opus disk interface emulation (for EightyOne).

Patrik Persson wrote the SpeccyBoot emulation.

Referenced By

audio2tape(1), createhdf(1), fmfconv(1), fuse-utils(1), libspectrum(3), listbasic(1), profile2map(1), raw2hdf(1), rzxcheck(1), rzxdump(1), rzxtool(1), scl2trd(1), snap2tzx(1), snapconv(1), snapdump(1), tape2pulses(1), tape2wav(1), tapeconv(1), tzxlist(1).

27th February, 2021 Version 1.6.0 Emulators