start_sound_input - Man Page
Starts recording in the specified format. Allegro game programming library.
Synopsis
#include <allegro.h>
int start_sound_input(int rate, int bits, int stereo);
Description
Starts recording in the specified format, suspending audio playback as necessary if the card is not full duplex.
Return Value
Returns the buffer size in bytes if successful, or zero on error.
See Also
install_sound_input(3), read_sound_input(3), stop_sound_input(3), digi_recorder(3), set_sound_input_source(3), get_sound_input_cap_parm(3), get_sound_input_cap_bits(3), get_sound_input_cap_rate(3), get_sound_input_cap_stereo(3)
Referenced By
digi_recorder(3), get_sound_input_cap_bits(3), get_sound_input_cap_parm(3), get_sound_input_cap_rate(3), get_sound_input_cap_stereo(3), install_sound_input(3), read_sound_input(3), set_sound_input_source(3), stop_sound_input(3).