simulate_ukeypress - Man Page
Stuffs an unicode key into the keyboard buffer. Allegro game programming library.
Synopsis
#include <allegro.h>
void simulate_ukeypress(int key, int scancode);
Description
Stuffs a key into the keyboard buffer, just as if the user had pressed it. The parameter is in the same format returned by ureadkey(). Example:
/* We ignore the scancode simulation. */ simulate_ukeypress(0x00DF, 0); if (ureadkey(&scancode) == 0x00DF) allegro_message("You simulated sharp s\n");
See Also
install_keyboard(3), simulate_keypress(3), keypressed(3), ureadkey(3)
Referenced By
keypressed(3), simulate_keypress(3), ureadkey(3).
version 4.4.3 Allegro manual