register_sample_file_type - Man Page
Registers custom loading/saving sample routines. Allegro game programming library.
Synopsis
#include <allegro.h>
void register_sample_file_type(const char *ext, SAMPLE *(*load)(const char *filename), int (*save)(const char *filename, SAMPLE *spl));
Description
Informs the load_sample() function of a new sample file type, providing routines to read and write samples in this format (either function may be NULL). Example:
SAMPLE *load_mp3(const char *filename) { ... } register_sample_file_type("mp3", load_mp3, NULL);
See Also
Referenced By
load_sample(3), load_voc(3), load_wav(3), save_sample(3).
version 4.4.3 Allegro manual