register_datafile_object - Man Page
Registers load/destroy functions for custom object types. Allegro game programming library.
Synopsis
#include <allegro.h>
void register_datafile_object(int id, void *(*load)(PACKFILE *f, long size), void (*destroy)(void *data));
Description
Used to add custom object types, specifying functions to load and destroy objects of this type.
See Also
Referenced By
DAT_ID(3), load_datafile(3), load_datafile_callback(3), load_datafile_object(3).
version 4.4.3 Allegro manual