normalize_vector - Man Page
Converts the vector to a unit vector. Allegro game programming library.
Synopsis
#include <allegro.h>
void normalize_vector(fixed *x, fixed *y, fixed *z);
void normalize_vector_f(float *x, float *y, float *z);
Description
Converts the vector (*x, *y, *z) to a unit vector. This points in the same direction as the original vector, but has a length of one.
See Also
vector_length(3), dot_product(3), cross_product(3), exstars(3)
Referenced By
cross_product(3), dot_product(3), exstars(3), vector_length(3).
The man page normalize_vector_f(3) is an alias of normalize_vector(3).
version 4.4.3 Allegro manual