load_tga - Man Page
Loads a TGA bitmap from a file. Allegro game programming library.
Synopsis
#include <allegro.h>
BITMAP *load_tga(const char *filename, RGB *pal);
Description
Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.
Return Value
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
See Also
Referenced By
load_bitmap(3), load_tga_pf(3).
version 4.4.3 Allegro manual