get_align_matrix - Man Page
Rotates a matrix to align it along specified coordinate vectors. Allegro game programming library.
Synopsis
#include <allegro.h>
void get_align_matrix(MATRIX *m, fixed xfront, yfront, zfront, fixed xup, fixed yup, fixed zup);
Description
Rotates a matrix so that it is aligned along the specified coordinate vectors (they need not be normalized or perpendicular, but the up and front must not be equal). A front vector of 0,0,-1 and up vector of 0,1,0 will return the identity matrix.
See Also
Referenced By
get_align_matrix_f(3), get_camera_matrix(3), get_rotation_matrix(3), get_vector_rotation_matrix(3).
version 4.4.3 Allegro manual