generate_332_palette - Man Page
Constructs a fake truecolor palette. Allegro game programming library.
Synopsis
#include <allegro.h>
void generate_332_palette(PALETTE pal);
Description
Constructs a fake truecolor palette, using three bits for red and green and two for the blue. The load_bitmap() function fills the palette parameter with this if the file does not contain a palette itself (ie. you are reading a truecolor bitmap).
See Also
generate_optimized_palette(3), set_color_depth(3), excolmap(3), exrgbhsv(3), extruec(3), exupdate(3)
Referenced By
excolmap(3), exrgbhsv(3), extruec(3), exupdate(3), generate_optimized_palette(3), load_bitmap(3).
version 4.4.3 Allegro manual