fade_from_range - Man Page

Gradually fades a part of the palette between two others. Allegro game programming library.

Synopsis

#include <allegro.h>

void fade_from_range(const PALETTE source, const PALETTE dest, int speed, int from, int to);

Description

Gradually fades a part of the palette from the source palette to the dest  palette. The speed is from 1 (the slowest) up to 64 (instantaneous). This  routine only affects colors between from and to (inclusive: pass 0 and  255 to fade the entire palette).

Note that this function will block your game while the fade is in effect, and it won't work right visually if you are not in an 8 bit color depth resolution.

See Also

fade_from(3)

Referenced By

fade_from(3).

version 4.4.3 Allegro manual