draw_rle_sprite - Man Page
Draws an RLE sprite. Allegro game programming library.
Synopsis
#include <allegro.h>
void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);
Description
Draws an RLE sprite onto a bitmap at the specified position. Example:
RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100);
See Also
get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)
Referenced By
draw_compiled_sprite(3), draw_lit_rle_sprite(3), draw_sprite(3), draw_trans_rle_sprite(3), get_rle_sprite(3).
version 4.4.3 Allegro manual