RGB_MAP - Man Page

Stores an rgb map to accelerate conversions. Allegro game programming library.

Synopsis

#include <allegro.h>

typedef struct RGB_MAP

Description

   unsigned char data[32][32][32];

Read chapter "Converting between color formats" for a description on how to obtain/use this structure.

See Also

create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3)

Referenced By

ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3).

version 4.4.3 Allegro manual