POLYTYPE_ATEX_MASK_LIT - Man Page

Polygon rendering mode type Allegro game programming library.

Synopsis

#include <allegro.h>

#define POLYTYPE_ATEX_MASK_LIT

#define POLYTYPE_PTEX_MASK_LIT

Description

Like POLYTYPE_ATEX_LIT and POLYTYPE_PTEX_LIT, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

See Also

polygon3d(3), POLYTYPE_ATEX_LIT(3), POLYTYPE_PTEX_LIT(3), ex3d(3)

Referenced By

ex3d(3).

The man page POLYTYPE_PTEX_MASK_LIT(3) is an alias of POLYTYPE_ATEX_MASK_LIT(3).

version 4.4.3 Allegro manual