ASSERT - Man Page
Debugging helper macro to assert. Allegro game programming library.
Synopsis
#include <allegro.h>
void ASSERT(condition);
Description
Debugging helper macro. Normally compiles away to nothing, but if you defined the preprocessor symbol DEBUGMODE before including Allegro headers, it will check the supplied condition and call al_assert() if it fails, whose default action is to stop the program and report the assert. You can use this macro even when Allegro has not been initialised. Example:
#define DEBUGMODE #include ... void my_blitter(BITMAP *source, int flags) { int some_variables; ASSERT(source != NULL); ASSERT(flags & GAME_RUNNING); ... }
See Also
al_assert(3), TRACE(3), register_assert_handler(3), expackf(3)
Referenced By
al_assert(3), expackf(3), register_assert_handler(3), TRACE(3).
version 4.4.3 Allegro manual